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    Daily lesson plan

    Day 3 · Wednesday

    Week 7 · Foundations: Place Value, Stories, Forces & Communities

    See what your state adds or places differently

    Suggested daily schedule
    8:30–8:45 AM15 minMorning Circle / Read-Aloud / Calendar
    8:45–10:00 AM75 minEnglish Language Arts
    10:00–11:00 AM60 minMathematics
    11:00–11:15 AM15 minSnack and Movement Break
    11:15–12:00 PM30–45 minScience (every day)
    12:00–12:45 PM30–45 minSocial Studies (every day)
    12:45–1:30 PM45 minLunch and Choice Time
    1:30–2:15 PM45 minSpecials: PE / Art / Music (rotating)
    2:15–2:45 PM30 minIndependent Reading & Journaling

    Social Studies

    Objective: I can explain how early settlements grew into towns and how that changed life for Native nations nearby.

    Standards: D2.His.4.3-5, D2.Geo.8.3-5, D2.His.14.3-5

    Builds on: Needs Day 2: settlers and Native nations cooperated and also came into conflict. One-minute check: ask, "What did settlers keep taking that led to conflict?" (land)

    New words:
    • settlement – a small new place where settlers build homes
    • effect – what happens because of something else

    Materials: Notebook, Paper strip for a flow chart (cut a sheet the long way and tape the two halves end to end), Tape, Markers, U.S. map, Pencil

    1. Day 33 — How Settlements Grew — Big Question Warm-Up · 5 min

      Spaced review from Week 3. Say: "A map scale says 1 inch = 10 miles. Two towns are 2 inches apart. How far is that?" (20 miles) Then ask the big question: "How do a few houses in a field become a town?" Take two ideas.

    2. Mini-Lesson · 10–15 min

      Find Plymouth, Massachusetts, on the map. Say: "A settlement is a small new place where settlers build homes. Settlements grew in four ways." Hold up one finger for each. Say: "One is building. People built homes, fields, mills and docks." Say: "Two is government. People chose leaders and made rules. In 1620 the Plymouth men signed the Mayflower Compact. They promised to make fair laws together and obey them. Women and the Wampanoag had no say in it." Say: "Three is trade. Settlers traded with other settlements, with Europe and with Native nations. Native hunters traded furs for metal tools and cloth." Say: "Four is more people. Families grew and new ships came." Now teach the effect. Say: "More people wanted more land. So Native nations lost farm fields and hunting grounds. Growth helped settlers and often hurt Native communities." Ask: "Which of the four is the Mayflower Compact?" (government) "Furs for metal tools is which one?" (trade) "What did Native nations lose as towns grew?" (fields, hunting grounds, land) If stuck, say: "Count on your fingers: building, government, trade, more people."

    3. Activity / Source Work · 15–20 min

      Make a cause-and-effect flow chart. This chain is an example, not one real town. 1) Tape the strip flat. Your child draws four boxes on it with markers, with an arrow between each. 2) Write one sentence in each box, in order. Box 1: Settlers build a mill by the river. Box 2: Farmers bring grain to the mill. Box 3: More families move nearby. Box 4: Settlers want more land, and Native nations lose fields and hunting grounds. 3) At each arrow your child says a "so" sentence. Sample: "They built a mill, so farmers came." 4) Under each box, write two short notes: Who gained? Who lost? Expect settlers to gain at every box. Expect Native nations to lose land and food at Box 4. Your child may add that trade gave both sides useful goods. That is true too. 5) Ask: "Which box is the cause of Box 4?" (Box 3. More families needed more land.) Look for: each arrow shows a real cause and its effect.

    4. Notebook Entry · 10 min

      In the notebook, your child writes the four ways settlements grew. Then finish these frames: "Growth helped ____ because ____. Growth hurt ____ because ____." Sample: "Growth helped settlers because they got homes, mills and trade. Growth hurt Native nations because they lost fields and hunting grounds."

    5. Wrap-Up & Exit Ticket · 5 min

      Read the exit questions aloud; your child may look at the flow chart. Praise every answer that uses "so" or "because."

    Watch for: Seeing town growth as only good news, without noticing who lost land.

    Try: At each arrow on the flow chart, ask, "Who gained here? Who lost something?"

    Exit ticket:
    1. A settlement builds a dock, and ships begin to stop there with goods. Which way of growing is the dock? Which is the ships?
    2. Why does a growing settlement need leaders and rules?
    3. Finish the chain: More settlers arrive, so ____. Then Native nations ____.
    Show answers
    1. The dock is building. The ships with goods are trade.
    2. Answers vary. Look for: so people can work together and settle arguments fairly.
    3. They want more land. Then Native nations lose fields, hunting grounds or homes.

    Support: Write the first two boxes together. Your child draws pictures for the last two and says the "so" sentences aloud.

    Extend: Your child explains why each side wanted the other's goods in the fur trade. Sample: metal pots last longer than clay, and furs sold for high prices in Europe.

    Homework: Tell a family member the four ways settlements grew, counting on your fingers. Add one effect on Native nations. Look for: all four ways, plus lost land.

    Practice page · Week 7, Day 3

    Social Studies

    I can show how settlements grew and how growth changed life for Native nations.

    Number the boxes 1 to 4 to show the cause-and-effect chain.

    1. 1.

      ____ More families move nearby to farm and trade.

    2. 2.

      ____ Traders build a post where two rivers meet.

    3. 3.

      ____ Settlers want more land, and Native nations lose hunting grounds.

    4. 4.

      ____ Boats bring goods, and the post becomes busy.

    Answer each question.

    1. 5.

      Name 2 things that helped a settlement grow.

    2. 6.

      What was the Mayflower Compact?

    3. 7.

      Growth helped ____ because ____.

    4. 8.

      Growth hurt ____ because ____.

    Challenge: What did settlers often trade with Native nations?

    Materials: paper strip for a flow chart

    Mathematics

    Objective: I can use ×3 facts or ×5 facts to find my ×6 facts.

    Standards: 3.OA.C.7, 3.OA.B.5

    Builds on: Needs the ×5 facts from Week 6 Day 3 and the ×3 facts from Day 1. One-minute check: ask 5 × 7 (35) and 3 × 7 (21).

    Materials: Grid paper, Crayons in 2 colors, 10 index cards or paper slips, Notebook, Pencil

    1. Warm-Up · 5 min

      Spaced review from Week 2. Your child solves 365 + 278 (643). Then ask 4 × 6 (24) and 4 × 9 (36). Count by 6s to 60 together.

    2. Mini-Lesson · 10–15 min

      Say: "Today we build ×6 facts from facts we know." Write 6 × 7. Color 6 rows of 7 on grid paper. Use one color for the top 5 rows and another for the last row. Ask: "What is the big part?" (5 rows of 7.) Write 5 × 7 = 35. Ask: "What is left?" (1 row of 7.) Write 35 + 7 = 42, then 6 × 7 = 42. Say: "6 groups is 5 groups and one more group. I know my ×5 facts, so I start there." Next, say: "Here is a second way. 6 is double 3." Draw a dark line under row 3. Ask: "What is each half?" (3 rows of 7.) Write 3 × 7 = 21, then 21 + 21 = 42. Say: "Both ways break apart the same array. Both give 42. Pick the way you like." Now your child does more. Your child colors 6 rows of 8 and solves it both ways. Your child writes 5 × 8 = 40 and 40 + 8 = 48. Then your child writes 3 × 8 = 24 and 24 + 24 = 48.

    3. Guided Practice · 10–15 min

      Your child names the strategy, then writes the steps. 1) 6 × 4 with the ×5 fact (5 × 4 = 20; 20 + 4 = 24). 2) 6 × 9 with the ×3 fact (3 × 9 = 27; 27 + 27 = 54). 3) 6 × 6 (5 × 6 = 30; 30 + 6 = 36). 4) Say: "For 6 × 9, Sam wrote 45 + 6. What went wrong?" (He added 6. One more group is 9, so 45 + 9 = 54.) If stuck, say: "Cover the last row. What are 5 rows? Now add the row you covered."

    4. Independent Practice · 15–20 min

      Your child writes the steps and the product. 1) 6 × 2 (10 + 2 = 12). 2) 6 × 3 (15 + 3 = 18). 3) 6 × 5 (25 + 5 = 30). 4) 6 × 10 (50 + 10 = 60). 5) 9 × 6 (54). 6) Your child shows 6 × 4 as double a ×3 fact. (3 × 4 = 12; 12 + 12 = 24) 7) There are 6 tables with 6 chairs at each table. How many chairs? (6 × 6 = 36) 8) An insect has 6 legs. How many legs are on 7 insects? (7 × 6 = 42) Last, your child makes fact cards for the ×6 facts. Sort them into "know it" and "still building" piles. Use no timer.

    5. Exit Ticket · 5 min

      Put the grid paper and cards away. Read each question aloud; your child writes the answers.

    Watch for: Adding 6 instead of one more group, such as 35 + 6 for 6 × 7 and saying 41.

    Try: Your child shades the last row of the array and counts its squares. It has 7 squares, so add 7.

    Fact fluency: ×6 facts

    Exit ticket:
    1. What is 6 × 9?
    2. What is 4 × 6?
    3. Show one strategy for 6 × 6.
    Show answers
    1. 54
    2. 24
    3. Answers vary. Look for one of two ways. Way 1: 5 × 6 = 30 and 30 + 6 = 36. Way 2: 3 × 6 = 18 and 18 + 18 = 36.

    Support: Use only 6 × 2 to 6 × 5. Your child colors the split array for every fact before adding the parts.

    Extend: Ask: "Why do both strategies always give the same product?" (It is the same array. Nothing is added or taken away.) Your child shows it with 6 × 6 (30 + 6 = 36; 18 + 18 = 36).

    Homework: Use the ×6 fact cards for 10 minutes with no timer. Write the strategy steps for your two hardest ×6 facts. Sample: 6 × 8, 40 and 8 more, 48.

    Practice page · Week 7, Day 3

    Mathematics

    I can use ×3 facts or ×5 facts to find my ×6 facts.

    Look: two ways to find 6 × 8

    1. Double the ×3 fact: 3 × 8 = 24, and double 24 is 48.
    2. Or use the ×5 fact plus one group: 5 × 8 = 40, plus 8 more is 48.
    3. Both ways give 6 × 8 = 48.

    Multiply.

    1. 1.

      6 × 3 = ____

    2. 2.

      5 × 6 = ____

    3. 3.

      6 × 6 = ____

    4. 4.

      4 × 6 = ____

    5. 5.

      6 × 9 = ____

    6. 6.

      2 × 6 = ____

    Solve.

    1. 7.

      Ella buys 7 cartons of eggs. Each carton holds 6 eggs. How many eggs?

    2. 8.

      Show one strategy for 6 × 6.

    Challenge: Draw a 6-by-7 array split into a 5-by-7 part and a 1-by-7 part. Write the facts.

    Materials: Graph paper (optional)

    English Language Arts

    Objective: I can sort supporting details into facts, examples and reasons and use those words correctly.

    Standards: RI.3.2, L.3.6, W.3.2.A, W.3.2.B, W.3.2.C, W.3.2.D, W.3.8

    Builds on: Needs Days 1 and 2: finding a main idea and its details. One-minute check: ask, "What is the main idea of 'Animal Builders'?" (Many animals build homes that protect them.)

    New words:
    • example – one case that shows an idea
    • reason – a detail that tells why
    • linking words – words or phrases that connect ideas, such as also, another and but

    Materials: The 'Paper Wasps' paragraph (in the lesson), printed or copied onto paper, Reader's notebook, Three colored pencils (blue, green, orange), 3 index cards, Pencil, Your child's own nonfiction book (homework)

    1. Warm-Up · 5 min

      Word study, open syllables. Dictate: "The student drew a tiger on paper." Your child writes it, and you check it together word by word. Ask: "Where does the first syllable end in student, tiger and paper?" (stu|dent, ti|ger, pa|per) Spaced review from Week 2. Ask: "What do we call a word that tells what a character is like inside?" (A trait.)

    2. Mini-Lesson · 10–15 min

      Say: "Details do different jobs. Today we name three jobs." Write each word on an index card with its meaning. Fact: something true that you can check, as in Week 6. Example: one case that shows an idea. Reason: a detail that tells why. Read aloud. Title: Paper Wasps. 'Paper wasps are skilled builders. They scrape tiny bits of wood from fences and dead trees. They chew the wood into a wet paste that dries into gray paper. A nest has many small rooms called cells, and the cells have jobs. For example, a new cell holds one egg. Wasps often hang the nest under a roof edge because the roof keeps rain off the paper.' Think aloud: "The main idea is that paper wasps are skilled builders. 'They scrape tiny bits of wood from fences' is a fact. I could check it in a book. 'A new cell holds one egg' is an example. It shows one job a cell can have. 'Because the roof keeps rain off the paper' is a reason. It tells why they build there." Underline the three details in blue, green and orange.

    3. Guided Practice · 10–15 min

      Your child labels each detail fact, example or reason and tells how they know. 1) "Sea otters eat about one quarter of their body weight each day." (Fact. You can check it.) 2) "Weaverbirds are one kind of animal builder." (Example. It is one case.) 3) "Weaverbird nests hang from thin branches so snakes cannot reach the eggs." (Reason. It tells why.) 4) Draw a notes chart with three columns: Fact, Example, Reason. Your child jots one short note about paper wasps in each column. (Sample: chew wood into paste; a cell for one egg; a roof keeps rain off.) If stuck, say: "Does it tell why? Then it is a reason. Does it show one case? Then it is an example."

    4. Independent Practice · 15–20 min

      Your child writes an informational paragraph of 4 or 5 sentences about paper wasps, using the notes chart. Plan: 1) A topic sentence that names the animal and the main idea. 2) Three details from the chart, joined with linking words such as also, another or but. Linking words connect ideas. 3) A closing sentence. Model: "Sea otters stay warm in cold water. They have very thick fur. They also groom for hours to fluff it. Another trick is eating a lot. That is how otters beat the cold." Checklist: a topic sentence; three details that fit it; at least two linking words; a closing sentence. Last, your child labels one detail in the paragraph: fact, example or reason.

    5. Exit Ticket · 5 min

      Read each question aloud. Your child answers the first two aloud and uses the finished paragraph for the third.

    Watch for: Calling every detail a fact without thinking about its job.

    Try: Point to the clue words. "For example" signals an example. "Because" and "so" signal a reason.

    Exit ticket:
    1. What is the difference between an example and a reason?
    2. Fact, example or reason? 'Camels have wide feet because wide feet do not sink into sand.' How do you know?
    3. Point to one linking word and one detail in your paragraph. What job does that detail do?
    Show answers
    1. An example shows one case of an idea. A reason tells why.
    2. A reason. It tells why, and it uses the word because.
    3. Answers vary. Look for: also, another or but, and a label of fact, example or reason that fits the detail.

    Support: Label two details for your child. Your child labels one more and tells you the clue word.

    Extend: Your child writes a paragraph on a topic they know well with one fact, one example and one reason, each labeled.

    Homework: Read a nonfiction book for 15 minutes. Your child copies one fact, one example and one reason and labels each. Look for: the reason tells why.

    Practice page · Week 7, Day 3

    English Language Arts

    I can sort details into facts, examples and reasons and write an informational paragraph.

    Look: kinds of details

    1. A fact is a true statement about the whole topic.
    2. An example is one case that shows the idea.
    3. A reason tells why.

    Plants Fight Back

    Plants cannot run away, but many have ways to protect themselves. Some plants have sharp parts. For example, a rose has thorns on its stems. Other plants taste bitter, so animals stop eating them. A milkweed plant has a bitter, milky sap. Plants also grow fuzzy hairs on their leaves, which make it hard for tiny insects to walk and chew.

    Answer about the paragraph.

    1. 1.

      What is the main idea?

    2. 2.

      "A rose has thorns on its stems." Fact, example or reason?

      ○ fact○ example○ reason
    3. 3.

      "Animals stop eating them because they taste bitter." Fact, example or reason?

      ○ fact○ example○ reason
    4. 4.

      "A milkweed plant has a bitter, milky sap." Fact, example or reason?

      ○ fact○ example○ reason
    5. 5.

      Write a 4-sentence paragraph about an animal. Use a topic sentence, two details joined with also or another, and a closing sentence.

    Write the word from the list that fits.

    Word bank: pilot · open · spider · student

    1. 6.

      A ____ flies the plane.

    2. 7.

      Please ____ the window.

    Challenge: Write a sentence about plants that uses the word "reason."

    Science

    Objective: I can build a prototype of my magnet latch by following my plan.

    Standards: 3-PS2-4, 3-5-ETS1-2

    Builds on: Needs the Day 2 plan page. One-minute check: your child reads build step 1 aloud. Ask, "Which part does the magnet pull on?" (The steel part, or the second magnet.)

    New words:
    • prototype – the first working model of a design, built so it can be tested

    Materials: Shoebox cabinet, 2 magnets, Steel washers, steel bottle caps or paper clips (the ones in the plan), 1 steel paper clip (for the demonstration), Thin cardboard, such as a cereal box, Masking tape and child-safe scissors, Notebook with the plan page, and pencil

    1. Day 33 — Build the Magnet Latch — Wonder Warm-Up · 5 min

      Spaced review from Week 4. Ask: "Which will a magnet attract: a steel paper clip, a plastic spoon or aluminum foil?" (Only the steel paper clip.) Then ask: "Will your latch work the first time? What will you do if it does not?" (Change one thing and try again.)

    2. Mini-Lesson · 10–15 min

      Say: "Today is step three: build. A prototype is the first working model. It does not have to be perfect. We build it so we can test it." Show why the gap matters. Lift a paper clip with a magnet. Then fold a cardboard scrap into 4 layers. Hold it between the magnet and the clip. Ask: "What changed?" (The pull is weaker, or the clip drops.) Say: "Keep the magnet and the steel close. Thick layers between them weaken the pull." Ask: "What is a prototype for?" (To test the idea and find what to fix.) "Where should the tape go on the magnet?" (On its edges, in a thin strip, not thick across its face.) "What do you do if a step does not work?" (Change one thing and write it down.) If stuck, say: "Shut the door. Where does the magnet land? Put the steel right there." Safety: small magnets are dangerous if swallowed. Keep them away from little children, phones and bank cards. An adult does any cutting with sharp tools.

    3. Investigation / Hands-On · 15–20 min

      Allow about 20 minutes. 1) Your child gathers only the allowed materials and the shoebox cabinet. 2) Cut a cardboard tab about 1 inch by 2 inches. Tape half of it to the outside of the door's loose edge. The other half overlaps the box wall. 3) Your child follows the plan and checks off each step. 4) Tape the magnet under the tab with one thin strip. 5) Shut the door, mark where the magnet lands, and tape the steel part on the mark. 6) Quick check: shut the door and turn the box door-side down. Look for: does the door stay shut? 7) If it opens, your child makes one change and writes it down. Many latches hold on the first try, and many do not. Common fixes: line the parts up, use less tape, or stiffen a floppy tab. Say: "Real results vary. A problem tells us what to fix."

    4. Science Notebook Entry · 10 min

      Your child sketches the prototype as it was really built, with labels. Then: "One thing that worked was ___. One problem I had was ___. I changed ___." Sample: "One thing that worked was the tab. One problem was the washer sat too low. I moved it up."

    5. Wrap-Up & Exit Ticket · 5 min

      Read the three exit questions aloud; your child answers on paper. Praise honest notes about what went wrong.

    Watch for: Wrapping tape thickly over the magnet's face, so the gap grows and the latch fails.

    Try: Use one thin strip across the magnet's edge. Then check that the magnet and steel touch when the door is shut.

    Exit ticket:
    1. Why do engineers build a prototype before the final product?
    2. Did your build match your plan? Tell one thing that changed, or say that nothing changed.
    3. On a friend's box, the magnet and washer sit 2 inches apart when the door is shut. What will probably happen? Why?
    Show answers
    1. To test the idea and find out what needs to be fixed.
    2. Answers vary. Look for: one specific change, such as "I moved the washer closer," or a clear "nothing changed."
    3. The door will probably fall open. A magnet's pull is too weak that far away.

    Support: Hold the box steady and cut tape strips ahead of time. Your child does the placing and marking.

    Extend: Your child sketches how the latch would change with two magnets, opposite poles facing. They predict which version holds more clips.

    Homework: Your child shows the prototype to a family member and explains how it works. Look for: the word "attracts," as in "The magnet attracts the steel washer."

    Practice page · Week 7, Day 3

    Science

    I can build a prototype of my magnet latch by following my plan.

    Check off each build step as you finish it.

    StepWhat I didDone
       
       
       
       
       
    1. 1.

      Quick check: does the door stay shut when the box is door-side down?

    2. 2.

      Sketch the prototype the way you really built it.

    Answer the questions.

    1. 3.

      What is a prototype?

    2. 4.

      One problem I had was ____. I changed ____.

    Materials: the shoebox cabinet · 2 magnets · steel washers or paper clips · tape · safety scissors